![]() Bard skills give the entire stack a morale boost, and true sight allows you to see invisible/concealed enemies.Ģ) They’re flying and have the throw curse ability to lower resistance to make targets more susceptible to their seduction.ģ) Indeed, the higher resistance mitigates the blight weakness. ![]() We will release the next class information very soon! (of course, massive meteor strikes are technically possible, etc.) age/2/#post-45163 It’s a bug, and consider it doubly raised now, should be an easy fix 1) They have shoot light crossbow, charm, bard skills and true sight. Hey all, let’s keep this thread from derailing lest someone cross the line, ok? Narvek) Also, you can have hospitals in your cities that increase the heal rate of garrisoned units, and if you have healers in your party they will heal a unit from that party every strategic turn (if anyone’s wounded). We are mainly polishing the maps and the AI at this point but you already figured that out #post-45628 In the worst case you can always manually share your save files via dropbox (free program that allows sharing of files and updates automaticly) As said by the betatesters the game is fully playable already including the campaign (it’s been finished by multiple people including myself). My apologies! Please accept my bounty of goblinheads! /#post-45624 Poodlec wrote: Thanks ! It’s good to hear that it’s only polishing, but it still improves playability bi great deal i say, so keep up a good work. #post-45591 guys have bested me! You are right, they do are armored. They trade vulnerability and frequency of shooting for high burst damage with their are city upgrades that cause units to heal more in cities. Info should follow on It’s why we are working hard on analyzing the maps and improving them as you already noticed aren’t armored. It’s coming! #post-45579 I don’t have this information I’m afraid. Next to that you will also be able to build your own scenario’s/campaigns and share them around for unlimited content. It’s something way more powerful and worthy of an ultimate spell! st-45536 Don’t forget that next to the campaign you will also have scenario’s and randomly generated maps (which you can influence to your liking!) to satisfy your single player needs. ![]() Narvek) And to answer Gyor: no, not gender based ^^.Įrwin All I will say is the Theocrats ultimate global spell is not health generation. For example the shrine of Yaka(the fire god) will always be on a volcanic themed map even though it’s standing between grassy plains on the worldmap. Cheers!Īrnout Sas Being of otherworldly nature, and experts themselves I’m afraid Succubi are immune to such dwarven charms, or any mind control for that matter ĭaniel van Leeuwen It will be fixed in the next build =).ĭo note that sometimes we force a certain climate over the one that you see in the worldmap for artistic reasons. Anyone interested in continue it, is more than welcome to do it. After more than a year, though, and only a couple of weeks from release, I'm quite satisfied with what I set out to do and the results. UPDATE: Unfortunatelly, due to personal time and interest shifts, I won't be able to maintain this thead anymore. If something catches your attention and you want to discuss it, start a new thread.ĭevs are active on other forums? Let me know! Please, don't comment on this thread unless you find I missed some dev post or have a suggestion (which I'll gladly consider!). I´ll try to post chronologically (except the very first update where I copied from last to first page in both, official and Heaven´s forums, grouped by developer). Inspired by MMO-Champion's blue tracker, I decided to start a thread with a similar functionality, for quick developer post reference.
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